Game mechanics can be thought of as a set of rules within a
game that allow gameplay to happen. In videogames these mechanics are usually
presented to the player in the form of items that they encounter within the
game world. These items give the player access to new abilities allowing them
to access new areas and perform new feats and strategies. A clear example of
this is Metroid Prime because
initially the player has little more the basic beam weapon but as they progress
through the game they obtain other beam weapons allowing them access to other
parts of the world as well as allow them to be able to take on different
enemies as well as to more efficiently deal with older ones.
Within the game Metroid
Prime you play as the intergalactic bounty hunter Samus Aran and take part
in her missions to destroy the space pirates who have set up a base on Tallon
IV. During your adventure you find numerous items like suits such as the Varia
Suit and weapons like the Plasma beam which allow the player to deal with different
enemies and access more of the world. Though there is one item I thought the
player could use in their battle against a certain enemy, that being the chozo
ghosts that appear within the game, usually around chozo temples.
These enemies are quite fast and I believe that the player could have made use of an item I call the tachyon bomb which when detonated slows the movements of all enemies and objects within its blast radius except the player this allows the player to more easily hit the chozo ghosts. This item would also give the player additional options in how to deal with other enemies as the slowed time would also effect blaster shots as well allowing the player to fire multiple shots that hit the target at the same time or from different angle simultaneously.
This new mechanic also allows the
designers to implement additional puzzle elements such as multiple sensors that
must be shot at the same time in order to trigger or obstacles (such as spike
walls or pulverisers) that move too fast for players to navigate by any other
means.
The tachyon bomb would be on the same level as the power bomb item as Samus only has a limited number of them and must replenish them through pickups. This keeps the item from being abused by the player and forces them to think about when and where to use them as well as makes the player try to make every bomb count.
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